Built-In Namespace _global_
↳ _global_
Field Attributes | Field Name and Description |
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<deprecated> | |
Special treatment of labels
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ret
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Method Attributes | Method Name and Description |
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affineDistance(array1, array2)
Calculates euclidean distance for two given arrays of the same length.
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<deprecated> |
angle(A, B, C)
Calculates the angle defined by the points A, B, C.
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angleBisector(A, B, C, board)
Calculates the bisection between the three points A, B, C.
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calcStraight(el, point1, point2)
A line can be a segment, a straight, or a ray.
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circumcenter(point1, point2, point3, board)
Calculates the center of the circumcircle of the three given points.
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deg()
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distance(array1, array2)
Calculates euclidean norm for two given arrays of the same length.
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f()
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fct(x, suspendedUpdate)
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findSplit(pts, i, j)
findSplit() is a subroutine of JXG.Math.Numerics#RamerDouglasPeuker.
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intersectCircleCircle(circle1, circle2, board)
Calculates the coordinates of the intersection of the given circles.
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intersectCircleLine(circle, line, board)
Calculates the coordinates of the intersection of the given line and circle.
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intersectLineLine(line1, line2, board)
Calculates the coordinates of the intersection of the given lines.
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isSameDir(p1, p2, i1, i2)
The vectors p2-p1 and i2-i1 are supposed collinear.
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isSameDirection(start, p, s)
If you're looking from point "start" towards point "s" and can see the point "p", true is returned.
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li()
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majorAxis()
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makeFct(which)
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meet(el1, el2, i, board)
Computes the intersection of a pair of lines, circles or both.
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meetCircleCircle(circ1, circ2, i, board)
Intersection of two circles using the stdform.
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meetCurveCurve(c1, c2, t1ini, t2ini, board)
Compute an intersection of the curves c1 and c2
with a generalized Newton method.
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meetCurveLine(el1, el2, nr, board)
order of input does not matter for el1 and el2.
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meetLineCircle(lin, circ, i, board)
Intersection of line and circle using the stdform.
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meetLineLine(l1, l2, i, board)
Intersection of two lines using the stdform.
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perpendicular(line, point, board)
Calculates the coordinates of a point on the perpendicular to the given line through
the given point.
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projectCoordsToCurve(x, y, t, curve, board)
Calculates the coordinates of the projection of a coordinates pair on a given curve.
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projectPointToCircle(point, circle, board)
Calculates the coordinates of the projection of a given point on a given circle.
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projectPointToCurve(point, curve, board)
Calculates the coordinates of the projection of a given point on a given curve.
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projectPointToLine(point, line, board)
Calculates the coordinates of the orthogonal projection of a given point on a given line.
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projectPointToPoint(point, dest, board)
Trivial projection of a point to another point.
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projectPointToTurtle(point, turtle, board)
Calculates the coordinates of the projection of a given point on a given turtle.
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rad(A, B, C)
Calculates the internal angle defined by the three points A, B, C if you're going from A to C around B counterclockwise.
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<private> |
RDP(pts, i, j, eps, newPts)
RDP() is a private subroutine of JXG.Math.Numerics#RamerDouglasPeuker.
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reflection(line, point, board)
Reflects the point along the line.
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rotation(rotpoint, point, phi, board)
Computes the new position of a point which is rotated
around a second point (called rotpoint) by the angle phi.
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stepFun(i)
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trueAngle(A, B, C)
Calculates the angle defined by the three points A, B, C if you're going from A to C around B counterclockwise.
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Field Detail
circumcenterMidpoint
Defined in: MathGeometry.js.
- Deprecated:
- Please use JXG.Math.Geometry#circumcenter instead.
o
Special treatment of labels
Defined in: JXG.js.
Defined in: JXG.js.
ret
Defined in: JessieCode.js.
Method Detail
{Number}
affineDistance(array1, array2)
Calculates euclidean distance for two given arrays of the same length.
If one of the arrays contains a zero in the first coordinate, and the euclidean distance
is different from zero it is a point at infinity and we return Infinity.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} array1
- Array containing elements of number.
- {Array} array2
- Array containing elements of type number.
- Returns:
- {Number} Euclidean (affine) distance of the given vectors.
{Number}
angle(A, B, C)
Calculates the angle defined by the points A, B, C.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} A
- A point or [x,y] array.
- {JXG.Point} B
- Another point or [x,y] array.
- {JXG.Point} C
- A circle - no, of course the third point or [x,y] array.
- Deprecated:
- Use JXG.Math.Geometry#rad instead.
- Returns:
- {Number} The angle in radian measure.
- See:
- #rad
- #trueAngle
{JXG.Coords}
angleBisector(A, B, C, board)
Calculates the bisection between the three points A, B, C. The bisection is defined by two points:
Parameter B and a point with the coordinates calculated in this function.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} A
- Point
- {JXG.Point} B
- Point
- {JXG.Point} C
- Point
- board Optional, Default: A.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of the second point defining the bisection.
calcStraight(el, point1, point2)
A line can be a segment, a straight, or a ray. so it is not always delimited by point1 and point2
calcStraight determines the visual start point and end point of the line. A segment is only drawn
from start to end point, a straight line is drawn until it meets the boards boundaries.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Line} el
- Reference to a line object, that needs calculation of start and end point.
- {JXG.Coords} point1
- Coordinates of the point where line drawing begins. This value is calculated and set by this method.
- {JXG.Coords} point2
- Coordinates of the point where line drawing ends. This value is calculated and set by this method.
{JXG.Coords}
circumcenter(point1, point2, point3, board)
Calculates the center of the circumcircle of the three given points.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point1
- Point
- {JXG.Point} point2
- Point
- {JXG.Point} point3
- Point
- {JXG.Board} board Optional, Default: point1.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of the center of the circumcircle of the given points.
deg()
Defined in: MathNumerics.js.
{Number}
distance(array1, array2)
Calculates euclidean norm for two given arrays of the same length.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} array1
- Array of float or integer.
- {Array} array2
- Array of float or integer.
- Returns:
- {Number} Euclidean distance of the given vectors.
f()
Defined in: JXG.js.
fct(x, suspendedUpdate)
Defined in: MathNumerics.js.
- Parameters:
- x
- suspendedUpdate
findSplit(pts, i, j)
findSplit() is a subroutine of JXG.Math.Numerics#RamerDouglasPeuker.
It searches for the point between index i and j which
has the largest distance from the line between the points i and j.
Defined in: MathNumerics.js.
Defined in: MathNumerics.js.
- Parameters:
- {Array} pts
- Array of JXG.Coords
- {Number} i
- Index of a point in pts
- {Number} j
- Index of a point in pts
{Array}
intersectCircleCircle(circle1, circle2, board)
Calculates the coordinates of the intersection of the given circles.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Circle} circle1
- Circle.
- {JXG.Circle} circle2
- Circle.
- {JXG.Board} board Optional, Default: circle1.board
- Reference to the board
- Returns:
- {Array} Coordinates of the intersection points of the given circles and the amount of intersection points in the first component of the array.
{Array}
intersectCircleLine(circle, line, board)
Calculates the coordinates of the intersection of the given line and circle.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Circle} circle
- Circle.
- {JXG.Line} line
- Line.
- {JXG.Board} board Optional, Default: line.board
- Reference to the board
- Returns:
- {Array} The coordinates of the intersection points of the given circle with the given line and the amount of intersection points in the first component of the array.
{JXG.Coords}
intersectLineLine(line1, line2, board)
Calculates the coordinates of the intersection of the given lines.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Line} line1
- Line.
- {JXG.Line} line2
- Line.
- {JXG.Board} board Optional, Default: line1.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of the intersection point of the given lines.
{Boolean}
isSameDir(p1, p2, i1, i2)
The vectors p2-p1 and i2-i1 are supposed collinear.
If their cosine is positive they point into the same direction
otherwise they point in opposite direction
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Coords} p1
- {JXG.Coords} p2
- {JXG.Coords} i1
- {JXG.Coords} i2
- Returns:
- {Boolean} True, if p2-p1 and i2-i1 point into the same direction
{Boolean}
isSameDirection(start, p, s)
If you're looking from point "start" towards point "s" and can see the point "p", true is returned. Otherwise false.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Coords} start
- The point you're standing on.
- {JXG.Coords} p
- The point in which direction you're looking.
- {JXG.Coords} s
- The point that should be visible.
- Returns:
- {Boolean} True, if from start the point p is in the same direction as s is, that means s-start = k*(p-start) with k>=0.
li()
Defined in: Composition.js.
majorAxis()
Defined in: Conic.js.
makeFct(which)
Defined in: MathNumerics.js.
- Parameters:
- which
{JXG.Coords}
meet(el1, el2, i, board)
Computes the intersection of a pair of lines, circles or both.
It uses the internal data array stdform of these elements.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} el1
- stdform of the first element (line or circle)
- {Array} el2
- stdform of the second element (line or circle)
- {Number} i
- Index of the intersection point that should be returned.
- board
- Reference to the board.
- Returns:
- {JXG.Coords} Coordinates of one of the possible two or more intersection points. Which point will be returned is determined by i.
{JXG.Coords}
meetCircleCircle(circ1, circ2, i, board)
Intersection of two circles using the stdform.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} circ1
- stdform of the first circle
- {Array} circ2
- stdform of the second circle
- {number} i
- number of the returned intersection point. i==0: use the positive square root, i==1: use the negative square root.
- {JXG.Board} board
- Reference to the board.
- Returns:
- {JXG.Coords} Coordinates of the intersection point
{JXG.Coords}
meetCurveCurve(c1, c2, t1ini, t2ini, board)
Compute an intersection of the curves c1 and c2
with a generalized Newton method.
We want to find values t1, t2 such that
c1(t1) = c2(t2), i.e.
(c1_x(t1)-c2_x(t2),c1_y(t1)-c2_y(t2)) = (0,0).
We set
(e,f) := (c1_x(t1)-c2_x(t2),c1_y(t1)-c2_y(t2))
The Jacobian J is defined by
J = (a, b)
(c, d)
where
a = c1_x'(t1)
b = -c2_x'(t2)
c = c1_y'(t1)
d = -c2_y'(t2)
The inverse J^(-1) of J is equal to
(d, -b)/
(-c, a) / (ad-bc)
Then, (t1new, t2new) := (t1,t2) - J^(-1)*(e,f).
If the function meetCurveCurve possesses the properties
t1memo and t2memo then these are taken as start values
for the Newton algorithm.
After stopping of the Newton algorithm the values of t1 and t2 are stored in
t1memo and t2memo.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Curve} c1
- Curve, Line or Circle
- {JXG.Curve} c2
- Curve, Line or Circle
- {Number} t1ini
- start value for t1
- {Number} t2ini
- start value for t2
- {JXG.Board} board Optional, Default: c1.board
- Reference to a board object.
- Returns:
- {JXG.Coords} intersection point
{JXG.Coords}
meetCurveLine(el1, el2, nr, board)
order of input does not matter for el1 and el2.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Curve|JXG.Line} el1
- Curve or Line
- {JXG.Curve|JXG.Line} el2
- Curve or Line
- {?} nr
- {JXG.Board} board Optional, Default: el1.board
- Reference to a board object.
- Returns:
- {JXG.Coords} Intersection point
{JXG.Coords}
meetLineCircle(lin, circ, i, board)
Intersection of line and circle using the stdform.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} lin
- stdform of the line
- {Array} circ
- stdform of the circle
- {number} i
- number of the returned intersection point. i==0: use the positive square root, i==1: use the negative square root.
- {JXG.Board} board
- Reference to a board.
- Returns:
- {JXG.Coords} Coordinates of the intersection point
{JXG.Coords}
meetLineLine(l1, l2, i, board)
Intersection of two lines using the stdform.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Array} l1
- stdform of the first line
- {Array} l2
- stdform of the second line
- {number} i
- unused
- {JXG.Board} board
- Reference to the board.
- Returns:
- {JXG.Coords} Coordinates of the intersection point.
{JXG.Coords}
perpendicular(line, point, board)
Calculates the coordinates of a point on the perpendicular to the given line through
the given point.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Line} line
- A line.
- {JXG.Point} point
- Intersection point of line to perpendicular.
- {JXG.Board} board Optional, Default: point.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of a point on the perpendicular to the given line through the given point.
{JXG.Coords}
projectCoordsToCurve(x, y, t, curve, board)
Calculates the coordinates of the projection of a coordinates pair on a given curve. In case of
function graphs this is the
intersection point of the curve and the parallel to y-axis through the given point.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {Number} x
- coordinate to project.
- {Number} y
- coordinate to project.
- {Number} t
- start value for newtons method
- {JXG.Curve} curve
- Curve on that the point is projected.
- {JXG.Board} board Optional, Default: curve.board
- Reference to a board.
- Returns:
- {JXG.Coords} Array containing the coordinates of the projection of the given point on the given graph and the position on the curve.
- See:
- #projectPointToCurve
{JXG.Coords}
projectPointToCircle(point, circle, board)
Calculates the coordinates of the projection of a given point on a given circle. I.o.w. the
nearest one of the two intersection points of the line through the given point and the circles
center.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point
- Point to project.
- {JXG.Circle} circle
- Circle on that the point is projected.
- {JXG.Board} board Optional, Default: point.board
- Reference to the board
- Returns:
- {JXG.Coords} The coordinates of the projection of the given point on the given circle.
{JXG.Coords}
projectPointToCurve(point, curve, board)
Calculates the coordinates of the projection of a given point on a given curve.
Uses #projectCoordsToCurve.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point
- Point to project.
- {JXG.Curve} curve
- Curve on that the point is projected.
- {JXG.Board} board Optional, Default: point.board
- Reference to a board.
- Returns:
- {JXG.Coords} The coordinates of the projection of the given point on the given graph.
- See:
- #projectCoordsToCurve
{JXG.Coords}
projectPointToLine(point, line, board)
Calculates the coordinates of the orthogonal projection of a given point on a given line. I.o.w. the
intersection point of the given line and its perpendicular through the given point.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point
- Point to project.
- {JXG.Line} line
- Line on that the point is projected.
- {JXG.Board} board Optional, Default: point.board
- Reference to a board.
- Returns:
- {JXG.Coords} The coordinates of the projection of the given point on the given line.
{JXG.Coords}
projectPointToPoint(point, dest, board)
Trivial projection of a point to another point.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point
- Point to project (not used).
- {JXG.Point} dest
- Point on that the point is projected.
- {JXG.Board} board Optional, Default: point.board
- Reference to the board (not used).
- Returns:
- {JXG.Coords} The coordinates of the projection of the given point on the given circle.
{JXG.Coords}
projectPointToTurtle(point, turtle, board)
Calculates the coordinates of the projection of a given point on a given turtle. A turtle consists of
one or more curves of curveType 'plot'. Uses #projectPointToCurve.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} point
- Point to project.
- {JXG.Turtle} turtle
- on that the point is projected.
- {JXG.Board} board Optional, Default: point.board
- Reference to a board.
- Returns:
- {JXG.Coords} The coordinates of the projection of the given point on the given turtle.
{Number}
rad(A, B, C)
Calculates the internal angle defined by the three points A, B, C if you're going from A to C around B counterclockwise.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} A
- Point or [x,y] array
- {JXG.Point} B
- Point or [x,y] array
- {JXG.Point} C
- Point or [x,y] array
- Returns:
- {Number} Angle in radians.
- See:
- #trueAngle
<private>
RDP(pts, i, j, eps, newPts)
RDP() is a private subroutine of JXG.Math.Numerics#RamerDouglasPeuker.
It runs recursively through the point set and searches the
point which has the largest distance from the line between the first point and
the last point. If the distance from the line is greater than eps, this point is
included in our new point set otherwise it is discarded.
If it is taken, we recursively apply the subroutine to the point set before
and after the chosen point.
Defined in: MathNumerics.js.
Defined in: MathNumerics.js.
- Parameters:
- {Array} pts
- Array of JXG.Coords
- {Number} i
- Index of an element of pts
- {Number} j
- Index of an element of pts
- {Number} eps
- If the absolute value of a given number x is smaller than eps it is considered to be equal 0.
- {Array} newPts
- Array of JXG.Coords
{JXG.Coords}
reflection(line, point, board)
Reflects the point along the line.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Line} line
- Axis of reflection.
- {JXG.Point} point
- Point to reflect.
- board Optional, Default: point.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of the reflected point.
{JXG.Coords}
rotation(rotpoint, point, phi, board)
Computes the new position of a point which is rotated
around a second point (called rotpoint) by the angle phi.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} rotpoint
- Center of the rotation
- {JXG.Point} point
- point to be rotated
- {number} phi
- rotation angle in arc length
- {JXG.Board} board Optional, Default: point.board
- Reference to the board
- Returns:
- {JXG.Coords} Coordinates of the new position.
stepFun(i)
Defined in: Point.js.
- Parameters:
- i
{Number}
trueAngle(A, B, C)
Calculates the angle defined by the three points A, B, C if you're going from A to C around B counterclockwise.
Defined in: MathGeometry.js.
Defined in: MathGeometry.js.
- Parameters:
- {JXG.Point} A
- Point or [x,y] array
- {JXG.Point} B
- Point or [x,y] array
- {JXG.Point} C
- Point or [x,y] array
- Returns:
- {Number} The angle in degrees.
- See:
- #rad